It wasn't until turn 30 or so when I'd captured nearly half of Italy that the game opened up for me and I felt empowered to do what I wanted.Įach campaign mission begins with an overview. You're locked into a small unit headcount at the start, which means that sometimes you're invading a country with just one infantry unit. This Italian campaign promises ultimate freedom, but delivers a restrictive early game. Fans of Star Wars: Empire at War or Total War will be familiar with that turn-based approach, where friendly territory is determined by control of several major towns and cities and battles zoom-in to the familiar tactical view. I was excited to test what Relic calls the "dynamic" Italian single-player campaign, which allows you to set your own course for re-taking Italy through a zoomed-out strategic map. The sandbox-style, turn-based gameplay of the Italian Dynamic Campaign will be familiar to fans of grand strategy games.īut while Company of Heroes 3 may return to familiar mechanics, it expands its scope Italy and North Africa - theaters too often overlooked by other WWII games.
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